Between this and Flight of the Icaron, I'm being very well fed on the actual-play front this week.
Gladlands is the latest campaign from the folks at Dimension 20, a six-episode comedy about intentional community in a post-apocalyptic irradiated wasteland. The homebrew elements are fantastic and include an ability set consisting of Charm, Warmth, Creativity, Awareness, Resilience, and Determination (with the Warmth rolls being especially interesting in what might otherwise seem like low-stakes encounters) and a system for tracking the overall vibe. The first episode is ridiculous, inspiring, and includes a bit about cannibalism that made me laugh so hard I cried.
Gladlands is the latest campaign from the folks at Dimension 20, a six-episode comedy about intentional community in a post-apocalyptic irradiated wasteland. The homebrew elements are fantastic and include an ability set consisting of Charm, Warmth, Creativity, Awareness, Resilience, and Determination (with the Warmth rolls being especially interesting in what might otherwise seem like low-stakes encounters) and a system for tracking the overall vibe. The first episode is ridiculous, inspiring, and includes a bit about cannibalism that made me laugh so hard I cried.